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Moves & evolutions

Look up every move’s behavior, base values and the exact run upgrade required to evolve it.

Source checked · b29708914 Oct 2026

64 moves · Base damage is per move definition, not total DPS.

normalmelee

Tackle

Charges in an arc at everything in front of you.

Damage
16
Cooldown
0.5s
Level cap
5
EVOLVES INTOTake DownLevel 5 + Vigor in this run
normaldash

Quick Attack

You dash at the enemy like lightning and hit everything on the way.

Damage
20
Cooldown
0.75s
Level cap
5
EVOLVES INTOExtreme SpeedLevel 5 + Sprint in this run
normalbuff

Swords Dance

Deals no damage: builds ATTACK while active.

Damage
Buff
Cooldown
0.85s
Level cap
5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
normalbuff

Agility

Deals no damage: builds SPEED while active.

Damage
Buff
Cooldown
0.85s
Level cap
5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
normalbuff

Harden

Deals no damage: builds DEFENSE while active.

Damage
Buff
Cooldown
0.85s
Level cap
5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
fireprojectile

Ember

A fireball at the nearest enemy.

Damage
18
Cooldown
0.52s
Level cap
5
EVOLVES INTOFire BlastLevel 5 + Power in this run
firecone

Flamethrower

A short fan of flames that burns.

Damage
7
Cooldown
0.7s
Level cap
5
EVOLVES INTOOverheatLevel 5 + Reflexes in this run
fireorbit

Fire Spin

Flames that spin around you. Constant defense.

Damage
14
Cooldown
0.3s
Level cap
5
EVOLVES INTOSacred FireLevel 5 + Synthesis in this run
firenova

Heat Wave

Explodes in flames in every direction.

Damage
13
Cooldown
1.25s
Level cap
5
EVOLVES INTOEruptionLevel 5 + Vigor in this run
waterprojectile

Water Gun

A piercing jet. Reliable at any range.

Damage
14
Cooldown
0.44s
Level cap
5
EVOLVES INTOScaldLevel 5 + Power in this run
waternova

Bubble

A fan of bubbles that slows whatever they touch.

Damage
9
Cooldown
1s
Level cap
5
EVOLVES INTOSurfLevel 5 + Sprint in this run
waterbeam

Hydro Pump

A slow but devastating water blast.

Damage
29
Cooldown
1.5s
Level cap
5
EVOLVES INTOHydro CannonLevel 5 + Power in this run
waterbuff

Aqua Ring

Deals no damage: builds health REGENERATION.

Damage
Buff
Cooldown
0.9s
Level cap
5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
grassmelee

Vine Whip

Long-range whips in a wide arc.

Damage
19
Cooldown
0.62s
Level cap
5
EVOLVES INTOPower WhipLevel 5 + Power in this run
grassboomerang

Razor Leaf

Two leaves that fly out and back, cutting both ways.

Damage
10
Cooldown
0.9s
Level cap
5
EVOLVES INTOLeaf StormLevel 5 + Reflexes in this run
grassorbit

Petal Blizzard

A cyclone of leaves spins widely around you.

Damage
14
Cooldown
0.26s
Level cap
5
EVOLVES INTOPetal DanceLevel 5 + Synthesis in this run
grassaura

Grass Knot

Roots that snare and pound everything near you.

Damage
9
Cooldown
0.55s
Level cap
5
EVOLVES INTOFrenzy PlantLevel 5 + Vigor in this run
electricprojectile

Thunder Shock

A lightning-fast bolt that pierces several enemies.

Damage
13
Cooldown
0.4s
Level cap
5
EVOLVES INTOThunderLevel 5 + Power in this run
electricaura

Discharge

A permanent electric field around you.

Damage
8
Cooldown
0.45s
Level cap
5
EVOLVES INTOElectric TerrainLevel 5 + Armor in this run
electricchain

Thunderbolt

A bolt that jumps from one enemy to the next.

Damage
21
Cooldown
0.95s
Level cap
5
EVOLVES INTOZap CannonLevel 5 + Reflexes in this run
psychicprojectile

Confusion

A wave that homes in on its target.

Damage
13
Cooldown
0.58s
Level cap
5
EVOLVES INTOPsyshockLevel 5 + Reflexes in this run
psychicbeam

Psybeam

A wide, heavy-hitting psychic beam.

Damage
17
Cooldown
1.15s
Level cap
5
EVOLVES INTOFuture SightLevel 5 + Power in this run
psychicnova

Psychic

A radial mental burst that seeks enemies.

Damage
10
Cooldown
1.35s
Level cap
5
EVOLVES INTOExpanding ForceLevel 5 + Magnet in this run
poisonprojectile

Sludge

Toxic sludge that poisons on impact.

Damage
17
Cooldown
0.6s
Level cap
5
EVOLVES INTOSludge BombLevel 5 + Power in this run
groundnova

Mud Shot

Splashes mud around and slows foes.

Damage
11
Cooldown
1.1s
Level cap
5
EVOLVES INTOEarth PowerLevel 5 + Power in this run
flyingorbit

Gust

Whirlwinds that escort you.

Damage
13
Cooldown
0.26s
Level cap
5
EVOLVES INTOHurricaneLevel 5 + Sprint in this run
flyingmelee

Wing Attack

A wide wing sweep that pushes foes back.

Damage
17
Cooldown
0.55s
Level cap
5
EVOLVES INTOBrave BirdLevel 5 + Power in this run
normalmelee

Body Slam

A full-weight tackle: slow, short and brutal.

Damage
36
Cooldown
0.95s
Level cap
5
EVOLVES INTOGiga ImpactLevel 5 + Power in this run
normalnova

Hyper Voice

A sound wave that spreads in every direction.

Damage
12
Cooldown
1.15s
Level cap
5
EVOLVES INTOUproarLevel 5 + Reflexes in this run
poisonprojectile

Poison Sting

A quick poisonous sting.

Damage
8
Cooldown
0.34s
Level cap
5
EVOLVES INTOPoison JabLevel 5 + Sprint in this run
poisontrail

Toxic

You leave pools of poison that badly poison whoever steps on them.

Damage
6
Cooldown
0.3s
Level cap
5
EVOLVES INTOPoison GasLevel 5 + Synthesis in this run
groundaura

Bulldoze

Shakes the ground: damages and slows everything nearby.

Damage
11
Cooldown
0.7s
Level cap
5
EVOLVES INTOEarthquakeLevel 5 + Power in this run
bugmelee

Bug Bite

A quick bite in a short arc.

Damage
13
Cooldown
0.42s
Level cap
5
EVOLVES INTOX-ScissorLevel 5 + Power in this run
bugmine

String Shot

Leaves webs on the ground that trap and greatly slow whoever steps on them.

Damage
14
Cooldown
1.1s
Level cap
5
EVOLVES INTOSticky WebLevel 5 + Reflexes in this run
bugaura

Bug Buzz

A constant vibration that pounds everything nearby.

Damage
8
Cooldown
0.45s
Level cap
5
EVOLVES INTOSwarmLevel 5 + Synthesis in this run
rockprojectile

Rock Throw

A heavy boulder that pushes the enemy back.

Damage
24
Cooldown
0.7s
Level cap
5
EVOLVES INTOStone EdgeLevel 5 + Power in this run
rockmeteor

Rock Slide

Rocks fall from the sky onto nearby enemies.

Damage
21
Cooldown
1.3s
Level cap
5
EVOLVES INTOStealth RockLevel 5 + Reflexes in this run
icebeam

Ice Beam

An icy beam that almost freezes foes solid.

Damage
20
Cooldown
1.1s
Level cap
5
EVOLVES INTOBlizzardLevel 5 + Power in this run
iceaura

Powder Snow

A blizzard around you that slows foes.

Damage
8
Cooldown
0.55s
Level cap
5
EVOLVES INTOIcy WindLevel 5 + Sprint in this run
fightingmelee

Karate Chop

A sharp, powerful blow straight ahead.

Damage
22
Cooldown
0.5s
Level cap
5
EVOLVES INTOClose CombatLevel 5 + Power in this run
fightingprojectile

Aura Sphere

An energy sphere that never misses.

Damage
17
Cooldown
0.62s
Level cap
5
EVOLVES INTOFocus BlastLevel 5 + Reflexes in this run
ghostmelee

Lick

A ghostly lick that briefly paralyzes.

Damage
14
Cooldown
0.48s
Level cap
5
EVOLVES INTOShadow PunchLevel 5 + Power in this run
ghostprojectile

Shadow Ball

A shadowy orb that pierces several foes.

Damage
19
Cooldown
0.66s
Level cap
5
EVOLVES INTOPhantom ForceLevel 5 + Reflexes in this run
dragonbeam

Dragon Rage

Draconic flames in a straight line.

Damage
24
Cooldown
1s
Level cap
5
EVOLVES INTODraco MeteorLevel 5 + Power in this run
dragonbuff

Dragon Dance

Deals no damage: builds ATTACK faster than Swords Dance.

Damage
Buff
Cooldown
0.7s
Level cap
5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
fairynova

Fairy Wind

A magical breeze in every direction.

Damage
11
Cooldown
1s
Level cap
5
EVOLVES INTOMoonblastLevel 5 + Power in this run
fairyaura

Dazzling Gleam

A flash of light all around you.

Damage
9
Cooldown
0.5s
Level cap
5
EVOLVES INTOMisty TerrainLevel 5 + Synthesis in this run
steelmelee

Metal Claw

A steel swipe in an arc.

Damage
18
Cooldown
0.5s
Level cap
5
EVOLVES INTOIron HeadLevel 5 + Power in this run
steelbeam

Flash Cannon

A piercing beam of metallic light.

Damage
23
Cooldown
1.05s
Level cap
5
EVOLVES INTOSteel BeamLevel 5 + Armor in this run
darkmelee

Bite

A quick bite that knocks foes back.

Damage
17
Cooldown
0.45s
Level cap
5
EVOLVES INTOCrunchLevel 5 + Power in this run
darknova

Dark Pulse

A wave of dark energy in every direction.

Damage
14
Cooldown
1.15s
Level cap
5
EVOLVES INTOSnarlLevel 5 + Sprint in this run
darkaura

Night Shade

A shadow surrounds you and consumes what is near.

Damage
9
Cooldown
0.5s
Level cap
5
EVOLVES INTONightmareLevel 5 + Synthesis in this run
groundboomerang

Bonemerang

A bone that flies out and back, hitting hard.

Damage
16
Cooldown
0.95s
Level cap
5
EVOLVES INTOBone RushLevel 5 + Power in this run
psychicboomerang

Psycho Cut

Psychic blades that come back to you.

Damage
9
Cooldown
0.8s
Level cap
5
EVOLVES INTOPsychic FangsLevel 5 + Reflexes in this run
groundmine

Spikes

Scatters spikes that burst when stepped on.

Damage
18
Cooldown
1.2s
Level cap
5
EVOLVES INTOFissureLevel 5 + Power in this run
poisonmine

Toxic Spikes

Poison spikes that badly poison when they burst.

Damage
11
Cooldown
1.1s
Level cap
5
EVOLVES INTOGunk ShotLevel 5 + Synthesis in this run
icemeteor

Hail

Hailstones fall on enemies and slow them.

Damage
18
Cooldown
1.2s
Level cap
5
EVOLVES INTOAvalancheLevel 5 + Reflexes in this run
steelmeteor

Meteor Mash

Two steel meteors that crush where they land.

Damage
34
Cooldown
1.4s
Level cap
5
EVOLVES INTOMagnet BombLevel 5 + Power in this run
fireturret

Will-O-Wisp

Leaves a floating flame that fires on its own and burns.

Damage
15
Cooldown
3.5s
Level cap
5
EVOLVES INTOInfernoLevel 5 + Reflexes in this run
normalturret

Substitute

A decoy that stays behind shooting for you.

Damage
14
Cooldown
4s
Level cap
5
EVOLVES INTODouble TeamLevel 5 + Armor in this run
flyingdash

Aerial Ace

You dive and slash everything you pass through.

Damage
18
Cooldown
0.75s
Level cap
5
EVOLVES INTOAcrobaticsLevel 5 + Sprint in this run
firetrail

Flame Wheel

You run wrapped in fire, leaving a trail of flames.

Damage
10
Cooldown
0.28s
Level cap
5
EVOLVES INTOFlare BlitzLevel 5 + Sprint in this run
watercone

Bubble Beam

A short fan of bubbles that slows.

Damage
6
Cooldown
0.65s
Level cap
5
EVOLVES INTOAqua TailLevel 5 + Power in this run
ghostchain

Hex

A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed.

Damage
17
Cooldown
0.9s
Level cap
5
EVOLVES INTOPoltergeistLevel 5 + Magnet in this run