64 moves · Base damage is per move definition, not total DPS.
normalmelee
Tackle
Charges in an arc at everything in front of you.
- Damage
- 16
- Cooldown
- 0.5s
- Level cap
- 5
EVOLVES INTOTake DownLevel 5 + Vigor in this run
normaldash
Quick Attack
You dash at the enemy like lightning and hit everything on the way.
- Damage
- 20
- Cooldown
- 0.75s
- Level cap
- 5
EVOLVES INTOExtreme SpeedLevel 5 + Sprint in this run
normalbuff
Swords Dance
Deals no damage: builds ATTACK while active.
- Damage
- Buff
- Cooldown
- 0.85s
- Level cap
- 5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
normalbuff
Agility
Deals no damage: builds SPEED while active.
- Damage
- Buff
- Cooldown
- 0.85s
- Level cap
- 5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
normalbuff
Harden
Deals no damage: builds DEFENSE while active.
- Damage
- Buff
- Cooldown
- 0.85s
- Level cap
- 5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
fireprojectile
Ember
A fireball at the nearest enemy.
- Damage
- 18
- Cooldown
- 0.52s
- Level cap
- 5
EVOLVES INTOFire BlastLevel 5 + Power in this run
firecone
Flamethrower
A short fan of flames that burns.
- Damage
- 7
- Cooldown
- 0.7s
- Level cap
- 5
EVOLVES INTOOverheatLevel 5 + Reflexes in this run
fireorbit
Fire Spin
Flames that spin around you. Constant defense.
- Damage
- 14
- Cooldown
- 0.3s
- Level cap
- 5
EVOLVES INTOSacred FireLevel 5 + Synthesis in this run
firenova
Heat Wave
Explodes in flames in every direction.
- Damage
- 13
- Cooldown
- 1.25s
- Level cap
- 5
EVOLVES INTOEruptionLevel 5 + Vigor in this run
waterprojectile
Water Gun
A piercing jet. Reliable at any range.
- Damage
- 14
- Cooldown
- 0.44s
- Level cap
- 5
EVOLVES INTOScaldLevel 5 + Power in this run
waternova
Bubble
A fan of bubbles that slows whatever they touch.
- Damage
- 9
- Cooldown
- 1s
- Level cap
- 5
EVOLVES INTOSurfLevel 5 + Sprint in this run
waterbeam
Hydro Pump
A slow but devastating water blast.
- Damage
- 29
- Cooldown
- 1.5s
- Level cap
- 5
EVOLVES INTOHydro CannonLevel 5 + Power in this run
waterbuff
Aqua Ring
Deals no damage: builds health REGENERATION.
- Damage
- Buff
- Cooldown
- 0.9s
- Level cap
- 5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
grassmelee
Vine Whip
Long-range whips in a wide arc.
- Damage
- 19
- Cooldown
- 0.62s
- Level cap
- 5
EVOLVES INTOPower WhipLevel 5 + Power in this run
grassboomerang
Razor Leaf
Two leaves that fly out and back, cutting both ways.
- Damage
- 10
- Cooldown
- 0.9s
- Level cap
- 5
EVOLVES INTOLeaf StormLevel 5 + Reflexes in this run
grassorbit
Petal Blizzard
A cyclone of leaves spins widely around you.
- Damage
- 14
- Cooldown
- 0.26s
- Level cap
- 5
EVOLVES INTOPetal DanceLevel 5 + Synthesis in this run
grassaura
Grass Knot
Roots that snare and pound everything near you.
- Damage
- 9
- Cooldown
- 0.55s
- Level cap
- 5
EVOLVES INTOFrenzy PlantLevel 5 + Vigor in this run
electricprojectile
Thunder Shock
A lightning-fast bolt that pierces several enemies.
- Damage
- 13
- Cooldown
- 0.4s
- Level cap
- 5
EVOLVES INTOThunderLevel 5 + Power in this run
electricaura
Discharge
A permanent electric field around you.
- Damage
- 8
- Cooldown
- 0.45s
- Level cap
- 5
EVOLVES INTOElectric TerrainLevel 5 + Armor in this run
electricchain
Thunderbolt
A bolt that jumps from one enemy to the next.
- Damage
- 21
- Cooldown
- 0.95s
- Level cap
- 5
EVOLVES INTOZap CannonLevel 5 + Reflexes in this run
psychicprojectile
Confusion
A wave that homes in on its target.
- Damage
- 13
- Cooldown
- 0.58s
- Level cap
- 5
EVOLVES INTOPsyshockLevel 5 + Reflexes in this run
psychicbeam
Psybeam
A wide, heavy-hitting psychic beam.
- Damage
- 17
- Cooldown
- 1.15s
- Level cap
- 5
EVOLVES INTOFuture SightLevel 5 + Power in this run
psychicnova
Psychic
A radial mental burst that seeks enemies.
- Damage
- 10
- Cooldown
- 1.35s
- Level cap
- 5
EVOLVES INTOExpanding ForceLevel 5 + Magnet in this run
poisonprojectile
Sludge
Toxic sludge that poisons on impact.
- Damage
- 17
- Cooldown
- 0.6s
- Level cap
- 5
EVOLVES INTOSludge BombLevel 5 + Power in this run
groundnova
Mud Shot
Splashes mud around and slows foes.
- Damage
- 11
- Cooldown
- 1.1s
- Level cap
- 5
EVOLVES INTOEarth PowerLevel 5 + Power in this run
flyingorbit
Gust
Whirlwinds that escort you.
- Damage
- 13
- Cooldown
- 0.26s
- Level cap
- 5
EVOLVES INTOHurricaneLevel 5 + Sprint in this run
flyingmelee
Wing Attack
A wide wing sweep that pushes foes back.
- Damage
- 17
- Cooldown
- 0.55s
- Level cap
- 5
EVOLVES INTOBrave BirdLevel 5 + Power in this run
normalmelee
Body Slam
A full-weight tackle: slow, short and brutal.
- Damage
- 36
- Cooldown
- 0.95s
- Level cap
- 5
EVOLVES INTOGiga ImpactLevel 5 + Power in this run
normalnova
Hyper Voice
A sound wave that spreads in every direction.
- Damage
- 12
- Cooldown
- 1.15s
- Level cap
- 5
EVOLVES INTOUproarLevel 5 + Reflexes in this run
poisonprojectile
Poison Sting
A quick poisonous sting.
- Damage
- 8
- Cooldown
- 0.34s
- Level cap
- 5
EVOLVES INTOPoison JabLevel 5 + Sprint in this run
poisontrail
Toxic
You leave pools of poison that badly poison whoever steps on them.
- Damage
- 6
- Cooldown
- 0.3s
- Level cap
- 5
EVOLVES INTOPoison GasLevel 5 + Synthesis in this run
groundaura
Bulldoze
Shakes the ground: damages and slows everything nearby.
- Damage
- 11
- Cooldown
- 0.7s
- Level cap
- 5
EVOLVES INTOEarthquakeLevel 5 + Power in this run
bugmelee
Bug Bite
A quick bite in a short arc.
- Damage
- 13
- Cooldown
- 0.42s
- Level cap
- 5
EVOLVES INTOX-ScissorLevel 5 + Power in this run
bugmine
String Shot
Leaves webs on the ground that trap and greatly slow whoever steps on them.
- Damage
- 14
- Cooldown
- 1.1s
- Level cap
- 5
EVOLVES INTOSticky WebLevel 5 + Reflexes in this run
bugaura
Bug Buzz
A constant vibration that pounds everything nearby.
- Damage
- 8
- Cooldown
- 0.45s
- Level cap
- 5
EVOLVES INTOSwarmLevel 5 + Synthesis in this run
rockprojectile
Rock Throw
A heavy boulder that pushes the enemy back.
- Damage
- 24
- Cooldown
- 0.7s
- Level cap
- 5
EVOLVES INTOStone EdgeLevel 5 + Power in this run
rockmeteor
Rock Slide
Rocks fall from the sky onto nearby enemies.
- Damage
- 21
- Cooldown
- 1.3s
- Level cap
- 5
EVOLVES INTOStealth RockLevel 5 + Reflexes in this run
icebeam
Ice Beam
An icy beam that almost freezes foes solid.
- Damage
- 20
- Cooldown
- 1.1s
- Level cap
- 5
EVOLVES INTOBlizzardLevel 5 + Power in this run
iceaura
Powder Snow
A blizzard around you that slows foes.
- Damage
- 8
- Cooldown
- 0.55s
- Level cap
- 5
EVOLVES INTOIcy WindLevel 5 + Sprint in this run
fightingmelee
Karate Chop
A sharp, powerful blow straight ahead.
- Damage
- 22
- Cooldown
- 0.5s
- Level cap
- 5
EVOLVES INTOClose CombatLevel 5 + Power in this run
fightingprojectile
Aura Sphere
An energy sphere that never misses.
- Damage
- 17
- Cooldown
- 0.62s
- Level cap
- 5
EVOLVES INTOFocus BlastLevel 5 + Reflexes in this run
ghostmelee
Lick
A ghostly lick that briefly paralyzes.
- Damage
- 14
- Cooldown
- 0.48s
- Level cap
- 5
EVOLVES INTOShadow PunchLevel 5 + Power in this run
ghostprojectile
Shadow Ball
A shadowy orb that pierces several foes.
- Damage
- 19
- Cooldown
- 0.66s
- Level cap
- 5
EVOLVES INTOPhantom ForceLevel 5 + Reflexes in this run
dragonbeam
Dragon Rage
Draconic flames in a straight line.
- Damage
- 24
- Cooldown
- 1s
- Level cap
- 5
EVOLVES INTODraco MeteorLevel 5 + Power in this run
dragonbuff
Dragon Dance
Deals no damage: builds ATTACK faster than Swords Dance.
- Damage
- Buff
- Cooldown
- 0.7s
- Level cap
- 5
NO EVOLUTIONUpgrade this move normallyNot every move has an evolved form.
fairynova
Fairy Wind
A magical breeze in every direction.
- Damage
- 11
- Cooldown
- 1s
- Level cap
- 5
EVOLVES INTOMoonblastLevel 5 + Power in this run
fairyaura
Dazzling Gleam
A flash of light all around you.
- Damage
- 9
- Cooldown
- 0.5s
- Level cap
- 5
EVOLVES INTOMisty TerrainLevel 5 + Synthesis in this run
steelmelee
Metal Claw
A steel swipe in an arc.
- Damage
- 18
- Cooldown
- 0.5s
- Level cap
- 5
EVOLVES INTOIron HeadLevel 5 + Power in this run
steelbeam
Flash Cannon
A piercing beam of metallic light.
- Damage
- 23
- Cooldown
- 1.05s
- Level cap
- 5
EVOLVES INTOSteel BeamLevel 5 + Armor in this run
darkmelee
Bite
A quick bite that knocks foes back.
- Damage
- 17
- Cooldown
- 0.45s
- Level cap
- 5
EVOLVES INTOCrunchLevel 5 + Power in this run
darknova
Dark Pulse
A wave of dark energy in every direction.
- Damage
- 14
- Cooldown
- 1.15s
- Level cap
- 5
EVOLVES INTOSnarlLevel 5 + Sprint in this run
darkaura
Night Shade
A shadow surrounds you and consumes what is near.
- Damage
- 9
- Cooldown
- 0.5s
- Level cap
- 5
EVOLVES INTONightmareLevel 5 + Synthesis in this run
groundboomerang
Bonemerang
A bone that flies out and back, hitting hard.
- Damage
- 16
- Cooldown
- 0.95s
- Level cap
- 5
EVOLVES INTOBone RushLevel 5 + Power in this run
psychicboomerang
Psycho Cut
Psychic blades that come back to you.
- Damage
- 9
- Cooldown
- 0.8s
- Level cap
- 5
EVOLVES INTOPsychic FangsLevel 5 + Reflexes in this run
groundmine
Spikes
Scatters spikes that burst when stepped on.
- Damage
- 18
- Cooldown
- 1.2s
- Level cap
- 5
EVOLVES INTOFissureLevel 5 + Power in this run
poisonmine
Toxic Spikes
Poison spikes that badly poison when they burst.
- Damage
- 11
- Cooldown
- 1.1s
- Level cap
- 5
EVOLVES INTOGunk ShotLevel 5 + Synthesis in this run
icemeteor
Hail
Hailstones fall on enemies and slow them.
- Damage
- 18
- Cooldown
- 1.2s
- Level cap
- 5
EVOLVES INTOAvalancheLevel 5 + Reflexes in this run
steelmeteor
Meteor Mash
Two steel meteors that crush where they land.
- Damage
- 34
- Cooldown
- 1.4s
- Level cap
- 5
EVOLVES INTOMagnet BombLevel 5 + Power in this run
fireturret
Will-O-Wisp
Leaves a floating flame that fires on its own and burns.
- Damage
- 15
- Cooldown
- 3.5s
- Level cap
- 5
EVOLVES INTOInfernoLevel 5 + Reflexes in this run
normalturret
Substitute
A decoy that stays behind shooting for you.
- Damage
- 14
- Cooldown
- 4s
- Level cap
- 5
EVOLVES INTODouble TeamLevel 5 + Armor in this run
flyingdash
Aerial Ace
You dive and slash everything you pass through.
- Damage
- 18
- Cooldown
- 0.75s
- Level cap
- 5
EVOLVES INTOAcrobaticsLevel 5 + Sprint in this run
firetrail
Flame Wheel
You run wrapped in fire, leaving a trail of flames.
- Damage
- 10
- Cooldown
- 0.28s
- Level cap
- 5
EVOLVES INTOFlare BlitzLevel 5 + Sprint in this run
watercone
Bubble Beam
A short fan of bubbles that slows.
- Damage
- 6
- Cooldown
- 0.65s
- Level cap
- 5
EVOLVES INTOAqua TailLevel 5 + Power in this run
ghostchain
Hex
A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed.
- Damage
- 17
- Cooldown
- 0.9s
- Level cap
- 5
EVOLVES INTOPoltergeistLevel 5 + Magnet in this run