Choose the edition that supports your goal
| Feature | This website | Author’s service |
|---|---|---|
| Solo play | Available locally | Available on the author’s site |
| Friends and invitations | Disabled | Use the author’s current account flow |
| Progress | This browser and origin | Managed separately by the author |
| Save transfer | No automatic transfer | Not provided by this wiki |
Where do I actually start multiplayer?
Use the Open original game link below. This local copy has no lobby button, and a build share link cannot join a session.
Will my local collection appear there?
No automatic transfer is provided. Treat the author’s account and this browser’s local progress as separate.
Rules: fixed game revision b297089. coop.js
Use the correct edition
The original game supports online friends and co-op through its own services. Those services are not ours. We do not reuse the author’s Firebase project, ask for the original account password or transfer player records.
Start at the author’s site
Open pokesurvivor.com in a separate tab. Follow its current login process, add a friend by nickname and use its invite flow. The author describes groups of up to four, shared experience and reviving nearby fallen teammates. Availability depends on their current service.
Keep saves separate
Local progress on pokemonsurvivor.wiki is not a cloud account. A wiki build link shares a planning configuration only, not collected characters, tickets or a running multiplayer session.
When a lobby fails
On the original service, check that friends are using the same version and review the author’s current help. This website cannot diagnose or reset an account on another operator’s backend.
Common mistakes & limits
- There is no hidden multiplayer switch in this local edition.
- A planner share link is not a lobby invite.
- Do not enter another website’s password into a wiki tool.
Sources and next steps
Reviewed against JPTER78’s fixed game source and the author’s guide. Evidence: source-checked rules. Desktop checks cover navigation, partner selection, a short run, pause, results and persistence after reload; long-run and real-device validation are still pending.